Guided lesson · Intermediate · Endgames
Knight against a rook’s pawn
Loading puzzles…
Text
White’s king is far away and the knight is attacked. In the first example only Nh2+ draws: it blocks h3 with check. You must keep calculating, because Black’s king can attack the knight again. In the second, the pawn is one rank farther back: both Nh3+ and Ne2 draw. Without the knight both positions are lost. A useful check gains time to stop the pawn; just giving any check is not enough.
The key idea
When the knight is attacked, look for a check that also preserves the defence against the rook’s pawn.
Example 1 · The only blocking check
Nh2+ saves the attacked knight and blocks h3. It is the only drawing move.
- Nh2+ Nh2+ saves the attacked knight and blocks h3. It is the only drawing move.
- Kg3 Kg3 attacks the h2-knight again.
- Nf1+ Nf1+ retreats with check and keeps control of h2.
- Kg2 Kg2 attacks the piece again: one blockade is not the end of the task.
- Ne3+ Ne3+ escapes the attack with tempo and keeps the draw.
- Kf2 The king escapes the check. Keep calculating the knight’s route before each pawn advance.
Example 2 · A less advanced pawn gives another option
Nh3+ blocks h4 with check. Here Ne2 also draws.
- Nh3+ Nh3+ blocks h4 with check. Here Ne2 also draws.
- Kf5 Kf5 escapes the check without being able to take the knight.
- Nf2 Nf2 keeps the h3 blockade available.
- Ke5 Black’s king heads towards the centre.
- Nh3 Nh3 returns in front of the pawn; the knight is still needed.
- Ke4 The draw is preserved, although the defence must continue.
Practice
Play as White. When the knight is attacked, look for a check that also preserves the defence against the rook’s pawn.
- Nh2+ saves the attacked knight and blocks h3. It is the only drawing move. The knight is attacked: block h3 with check.
- Nf1+ retreats with check and keeps control of h2. Escape the attack with a knight check that keeps h2 under control.
- Ne3+ escapes the attack with tempo and keeps the draw. Your knight is attacked again: find another checking jump that holds the draw.
You have held the draw. If enemy pawns remain, keep watching their advances and the safety of your pieces.